Legendary (Caraval #2) by Stephanie Garber

The magical game of Caraval is about bravery and sacrifice, and friends let me tell you that the magic isn’t yet over as there are some debts to be paid. This world is so magical and ethereal that it is easy to get swept up into the narrative, and while I slightly prefer Caraval, this installment of the trilogy lives up to its predecessor and shatters all notions of Middle Book Syndrome!

“Legend has chosen you to play a game that may change your destiny.
In honor of Empress Elantine’s 75th birthday,
Caraval will visit the streets of Valenda for six magical nights.”

The magical performance typically only happens once per year, but within a week the troupe is heading to the Meridian capitol Valenda for a special game. But is this one just a game? Or is it something more?

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